Pathfinder
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Detect Poison
You determine whether a Creature, object, or area has been poisoned or is poisonous. You can determine the exact type of Poison with a DC 20 Wisdom check. A character with the Craft (alchemy) skill may try a DC 20 Craft (alchemy) check if the Wisdom check fails, or may try the Craft (alchemy) check prior to the Wisdom check. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
Attributes
Casting Time
1 standard action
Components
V, S
Duration
Instantaneous
Level
Cleric 0, Druid 0, Paladin 1, Ranger 1, Sorcerer/wizard 0
Range
Close (25 ft. + 5 ft./2 levels)
Saving Throw
None
School
Divination
Spell Resistance
No
Target
One creature, one object, or a 5-ft. cube
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